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About Immersive Education
Welcome to iED Europe, the European Chapter of the Immersive Education Initiative. iED Europe is a regional chapter of the Immersive Education Initiative. iED Europe's Board of Governors liaise directly with the international Immersive Education Initiative and the Initiative's governing bodies to support the growth of Immersive Education around the world. Membership to iED Europe is free and open to the entire European academic community.
Chapters, such as iED Europe, constitute the geographically distributed structure of the Initiative through which regional and local members are supported and enriched. Chapters organize officially sanctioned iED Summits, workshops, collaborations, seminars, lectures, forums, meetings, technical groups, technical work items, research, and much more.
Immersive Education, a Media Grid initiative, is an award-winning learning platform that combines interactive 3D graphics, commercial game and simulation technology, virtual reality, voice chat, Web cameras (webcams) and rich digital media with collaborative online course environments and classrooms. Immersive Education gives participants a sense of "being there" even when attending a class or training session in person isn't possible, practical, or desirable, which in turn provides educators and students with the ability to connect and communicate in a way that greatly enhances the learning experience.
Originally available only to university students, the next generation of Immersive Education is focused on a broad spectrum of academic and non-academic users (higher education, K-12, and corporate training).
Unlike traditional computer-based learning systems, Immersive Education is designed to immerse and engage students in the same way that today’s best video games grab and keep the attention of players. Immersive Education supports self-directed learning as well as collaborative group-based learning environments that can be delivered over the Internet or using fixed-media such as CD-ROM and DVD. Shorter mini-games and interactive lessons can be injected into larger bodies of course material to further heighten and enrich the Immersive Education experience.
Immersive Education is freely available through the Immersive Education Initiative. The Immersive Education Initiative is a non-profit international collaboration of universities, colleges, research institutes, consortia and companies that are working together to define and develop open standards, best practices, platforms, and communities of support for virtual reality and game-based learning and training systems.
Thousands of faculty, researchers, staff, administrators and students are members of the Immersive Education Initiative, which is growing at the rate of approximately 100 new members every month. Initiative members have early access to the Education Grid, where they can conduct classes and meetings within a growing collection of virtual worlds. Initiative members can also use the Education Grid to build custom virtual learning worlds, simulations, and learning games.
The Immersive Education Initiative is an official activity of the international Media Grid standards group. The Media Grid standards group actively applies open standards to specific problem spaces, such as distance education, digital libraries, and the impact of digital media on culture and society. Media Grid members and Immersive Education Initiative participants include faculty, staff, administrators and students from a range of organizations.
Immersive Education and the Media Grid were recently recognized with a prestigious national award by Computerworld for being “innovative, promising technologies which hold the potential to significantly affect society in the near future”. The Immersive Education Initiative is a merit-based, not-for-profit initiative of the Media Grid international standards group. Membership is free (no fee) and open to the public but restricted to organizations and individuals that have experience using virtual worlds, simulations, or game-based learning technologies.